Under development

MagicCrafting is my major, although at this time abandoned, Minecraft Server plugin project. It adds a completely new way of crafting items to game.

The default way of crafting is by using "crafting table". Its GUI consists of 3x3 grid, and to craft an item, it is required to place other items onto this grid, in a particular shape.
This simple system was moved by me from GUI to 3D space (3x3 grid was created/moved on 3x3 block structure, called "altar"). That was a native idea of this plugin. Later I moved on, and implemented 
a possibility of creation of new recipes on altars.

At this stage I published it as a paid plugin.

Since then, I have been working on next, huge feature. Implementation of Warmonger - kind of "programming language" - which would allow for creation of very advanced recipes, with many effects, randomness, world/player interaction - and 
not necessarily designed for item crafting. Advanced Warmonger Recipe, as I call it, is a programmable recipe, which may be designed to do literally anything. That is why I plan to create special program for 
creating them, it would be too complicated and confusing to make them in Minecraft directly.

I pay attention to efficiency and optimization; Warmonger implementation is inefficient, actually redundant (it is after all a program emulator run in virtual machine), that is why when I finish mentioned features, 
next thing I will work on is to implement kind of Java precompilation of Warmonger recipes.